Known to many as the great dragon-god, Derrezen is a legendary terror that even demon lords and divine beings try to avoid. With a wingspan that approaches 200 feet in length, tales of the great wyrm blotting out the sun as he flies overhead are barely exaggerated. Fortunately for most, the dragon-god spends most of his time atop his hoard of treasure, and can sleep for years at a time.
“Little Keeley, you weren’t there when Adlin cast me out. She said I couldn’t be trusted, that I had proven to be a threat to all other dragons. I would have shown her how much of a threat I really was if that big oaf Azal hadn’t been right there to protect her. They sent me aboveground where the dragon hunters dwell. They took my treasures away and collapsed my lair.” Grimjaw’s voice raised to a roar that shook the caverns. “And the moment they did that, their words and their laws stopped meaning anything to me!”
Of all the dragons Sarah met on her original journey to Greystone Valley, Grimjaw was the only one who proved himself a traitor. The house-sized, crocodile-mouthed dragon betrayed the girl and her companions, making a deal with the treacherous warlord Baelan.
Finalist, Lethal Lairs 2015 contest, KoboldPress.com
“Ambush at the Oasis” is a CR 9 encounter for the Pathfinder Role-Playing Game. It is set in the Southlands campaign setting, available through Kobold Press, but can be adapted for use in any fantasy setting that has a desert.
According to legend, the blue wyrm Azdrar once looked upon his life and saw an emptiness that all his greed and machinations could not fill. Determined to turn over a new leaf, he spent the last decades of his life aiding travelers through the Sarklan Desert, serving as one of the only examples of a benevolent blue dragon the world has ever known.
Whether Azdrar truly reformed or not, a small desert spring in the Hariek Hills holds his bleached white bones and a ring of desert lupines that always seem to retain a vibrant hue. It is said that the waters of the oasis sprang forth from the tears of remorse the wyrm shed and that they possess curative properties. Continue reading
After fighting a dragon to start this story arc, having our heroes face a bunch of rats to begin Pathfinder #11 seems a bit anticlimactic. But at least there are a lot of them…so much so that they’re even crawling along the edges of the panels.
Kobold Press is holding a “Lethal Lairs” contest that features multiple desert-raider themed encounters for the Dungeons & Dragons and Pathfinder RPGs. The winning encounter will land in the company’s upcoming Book of Lairs!
All five finalists are now available for your gaming pleasure on KoboldPress.com. This includes my own encounter, “Ambush at the Oasis,” which adds some lore to the company’s Southlands campaign setting and introduces the Oasis of the Dragon Blossoms, usable in any fantasy campaign setting.
Voting will begin soon, so check out the entries now. And, if you’re running a desert-based game, consider dropping one of these encounters on unsuspecting PCs!
Even with more than 1,500 monsters in the various Pathfinder bestiaries, there’s still no monster more iconic than a dragon. So it was only a matter of time until the Pathfindercomic series broke out a dragon fight. You would expect such a fight to be the climax of a story arc, but we’re only midway through. So what’s going on?