Over the past 25 years, Pokémon has gone from a fad to a multimedia juggernaut. Dozens of video games, movies, TV seasons, comics, and more have sprang into existence around the cute little monsters.
These different properties have varied in some respects, but all have helped to apply at least a veneer of continuity on the imaginary world where pocket monsters roam the wild. And, in many ways…what these things show is pretty weird.
I’m not talking about weird as in the obvious, with bizarre creatures that live in tiny Pokéballs. I mean that the world we see in the different franchises, particularly the videogames, has some fascinatingly odd worldbuilding implications. Here are just a few of the things you’d have to contend with if you lived in the world of Pokémon.
Read more at The Screamsheet!
The Marvel Cinematic Universe marks a remarkable cinematic achievement. Despite a few missteps, the movies accomplished some amazingly in-depth storytelling, stringing together almost two dozen films to tell the stories of dozens of different characters. And for the most part, those characters got a reasonably satisfying conclusion by the end of Avengers: Endgame.
Of course, with so many different characters, the films couldn’t present everybody’s story in a satisfying manner. For example, let’s look at the Hulk. He has one of the longest characters arcs of all the Avengers and changes more than anybody…but none of the interesting stuff happens on-screen.
Read more at the Screamsheet!
Something sinister lurks within an old elven siege fort…
Thirst for Knowledge is a Pathfinder adventure for 9th-level characters that slams together pulp sci-fi, fantasy, and horror in the tradition begun years ago with Expedition to the Barrier Peaks. Exploring a strange metallic cave, the heroes must rescue some lost dwarves from an alien priest of Cthulhu – but the knowledge they gain during the adventure might be even more dangerous.
Thirst for Knowledge serves as part three of the Ravenous Ruin adventure path from Wayward Rogues. With a little modification, it can also stand alone as its own adventure.
Check it out at DriveThruRPG!
(Spoilers for Rogue One: A Star Wars Story below.)
My wife and I recently watched Rogue One. Better late than never, after all. Happily, I found it to be a really good movie. That really puts it into above and beyond territory, because it could have been awful and still been worth watching just for the Vader scene at the end.
Read more at the Screamsheet!
Following the debut of Awesome Adventures, Andy wrote and drew a short comic of his own, which you can find here. The following month, I returned as a writer in a story called “Heaven.” I had fiddled with this plot for a long time but couldn’t make it work as a short story. Adding the visual element of a comic got it going.
Had Andy continued to be my art mule and not required to do things like earn a wage and spend time with his family, we would have revisited this character. A second script that I wrote but which never got art added to it established a running gag: this guy loves spaceships, but can’t fly worth a damn. He basically gets a ship, crashes it into a planet filled with monsters, and then fights his way to the next sleeker-looking ship.
As with all the Awesome Adventures comics, Andy Porwitzky provided art and editorial oversight. You can find more of his work at DoktorAndy.com.
I’ve spent a lot of time detailing fantasy RPG weirdness because that’s the genre I’m most familiar with. However, strange stuff in gaming isn’t relegated solely to D&D andPathfinder. For example, there’s the Cyberpunk 2020 Chromebooks.
Read more at Sidekickcast.com!