Something sinister lurks within an old elven siege fort…
Thirst for Knowledge is a Pathfinder adventure for 9th-level characters that slams together pulp sci-fi, fantasy, and horror in the tradition begun years ago with Expedition to the Barrier Peaks. Exploring a strange metallic cave, the heroes must rescue some lost dwarves from an alien priest of Cthulhu – but the knowledge they gain during the adventure might be even more dangerous.
Thirst for Knowledge serves as part three of the Ravenous Ruin adventure path from Wayward Rogues. With a little modification, it can also stand alone as its own adventure.
Check it out at DriveThruRPG!
The goblins of the Greymire are nuisances, but they rarely cause trouble for the village of Ardyne. The freshwater swamp they live in offers plenty of food and distractions, meaning they usually stay away from big folk. Despite a few instances of stolen chickens or raided junk heaps, relations between the goblins and locals are about as peaceful as it gets. However, the two societies have never seen each other as allies…until now.
The old meat and piles of garbage surrounding the goblin home have attracted some deadly pests – a flock of stirges. Afraid of the blood-sucking beast, the goblins have taken shelter and sent one unlucky soul to seek help.
“The Goblin Problem” is a short adventure for four 1st-level Pathfinder characters. It is specifically designed for younger players, featuring plenty of room for nonviolent solutions for those who wish to pursue them. However, it is also suitable for older, more experienced players.
Read more at the Screamsheet!