I Joked about Getting Fired, and Kind of Freaked my Kid Out

Kids Hearing

I’m decent (not great) at avoiding profanity around my kids. But I tend to have loose lips with other topics that I never considered to be a potential issue. For example, after a bad week at work, I made an offhanded comment to some friends that I’m lucky I didn’t get fired.

My son immediately asked me to rewind in my conversation and go over what I had said again. He really looked worried. By this point in his life, he not only realizes that money provides him with safety and comfort, but that my job is the primary source of money in our household.

Read more at BabyCenter.com!

4 Lessons I Learned from a Family Trip to Hawaii


After years of planning and saving, our family finally managed to take a dream vacation in Hawaii. Getting there, which involved 14 hours of flying and shifting through five time zones, was a pain. Returning home introduced challenges. Everything in between was paradise.

While my wife and I had taken a similar vacation for our honeymoon, our kids had never traveled so far or spent so long away from home. As a result, the whole trip was a learning experience. In addition to plenty of souvenirs, we took the following lessons home with us.

Read more at BabyCenter.com!

The Many Worlds of D&D, part two

Oriental Adventures

Dungeons & Dragons started as an offshoot of wargaming, but it grew quickly. TSR, the company that owned the game, soon saw that people wanted more than just dungeons and wilderness areas for their heroes to explore. They wanted a semblance of a living fantasy world filled with history, personalities, and adventure.

The earliest settings, which I described last time, grew at the speed of adventure – new information got added as needed for a given module rather than in an atlas-like book. By the 1980s, though, D&D was realizing its media crossover potential. This led to a new wave of campaign settings that had a reach far beyond gaming tables.

Read more at the Screamsheet!

Out Now: The Power of Prophecy

Power of Prophecy

Prophecies are a staple of fantasy literature, but how do you make them work in a role-playing game where PCs have a habit of breaking things? “The Power of Prophecy” is an article for the TRAILseeker Patreon that explores the role of fate in a Pathfinder game. For $1, you can read this article plus over 100 others plus a number of original adventures!

Check out the TRAILseeker Patreon now!

Wonder Woman in No Man’s Land: Anatomy of a Great Scene

Wonder Woman No Man's Land

For all its misses, the DC Extended Universe has mustered up a single film that took over the box office while also receiving strong praise from critics. Wonder Woman stands out at the only unqualified success from DC’s cinematic universe so far. It also provided one of the best scenes in any superhero movie.

Read more at Panic in the Skies!