Out Now: “Monstrous Heroes”

Monstrous Heroes

Want to add a kobold paladin, a pixie sorcerer, or a goblin ranger to your Pathfinder game? This week’s TRAILseeker provides tips for incorporating these monstrous PCs into any existing game. It includes new character traits for players who want to explain why their monstrous PCs walk the surface world and how they integrate into “normal” society. Support the TRAILseeker Patreon to get this article and more!

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Out Now: Shaking Up Assumptions

Shaking Up AssumptionsThe Pathfinder Roleplaying Game features dozens of races and classes. Many settings assume that all these species and occupations exist. But what if the GM wants to shake up
assumptions and create world that lacks forest-loving elves, mountain-dwelling
dwarves, or knights in full plate mail? A few adjustments to the standard races and classes in your game can create interesting new settings without having to deviate away from the rules players know so well.

A new article for EN World’s TRAILseeker online magazine, “Shaking Up Assumptions” provides a way for you to create an interesting new setting in moments, just by tweaking the standard Pathfinder race and class lists. It also provides the starting point for two new campaign settings based on these techniques.

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Out Now: Beldenwood: The Town of Bees

Beldenwood: The Town of Bees

A simple town nestled along the edge of a large forest, Beldenwood seems completely mundane save for the near-constant hum that echoes throughout the town. When asked, locals nonchalantly tell newcomers that the hum comes from the nest of giant bees that make its home just north of the town limits. Residents seem completely at ease with the deadly creatures. Welcome to Beldenwood, the Town of Bees!

A new article for EN World’s TRAILseeker online magazine, “Beldenwood: The Town of Bees” details an unusual town that can be placed into any fantasy setting. What sort of challenges and adventures await a town that relies on a hive of giant bees for its livelihood? Read the article to find out!

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The Many Worlds of D&D, part one

Dungeon Master

Dungeons & Dragons has never been about one single fantasy world. In fact, beginning in the 1980s, the game spawned a multiverse that stands on par with anything churned out in the comic book industry. Through the Advanced Dungeons & Dragons 2nd edition years especially, D&D became home to dozens of parallel fantasy worlds.

Read more at the Screamsheet!

Gremlins of Greystone Valley

Gremlin“I’m sorry,” Sarah said. “I didn’t notice we were being ambushed until it was too late.”

“Don’t be sorry,” Kay responded. “Gremlins can be all but invisible when they want to be. You probably wouldn’t have seen him even if you’d been looking right at him.”

“It wasn’t . . . really an ambush,” Dax groaned sluggishly. “To them, this is all a game. A very cruel game where somebody will probably get killed. And people wonder why I don’t like to think about ‘fun’ in this valley.”

Known as troublemakers and baby-stealers, gremlins have a reputation for cruel tricks and cunning traps. Like fey, they enjoy pranks, but they are much crueler about them. A faerie might have a laugh by turning a person’s nose blue, but a gremlin would find it funnier to cut that person’s nose right off.

Continue reading

Conquest of Greystone Valley Excerpt: The Return

Castle DoorConquest of Greystone Valley is a sequel, but it’s also a good jumping on point for newcomers to Greystone Valley. Somebody has tampered with the memories of both Sarah and her mom, leading them to have forgotten many of their old adventures.

In the excerpt below, Kay and Dax have retrieved our somewhat amnesiac heroines and are bringing them up to speed. If you’re wondering what this Greystone Valley place is and who conquered it, here’s your chance to learn. Continue reading

Pathfinder Rogues Gallery: Samuel the Hunter

Samuel the HunterIn life, Samuel was a mortal bounty hunter. Originally self-serving and hard of heart, he grew less selfish with age, ultimately settling into a code of his own and never straying from that. When he died and found himself before the goddess of death, he received not a judgment but an opportunity to serve the goddess. He now serves as the huntsman of death, tracking those who alter the wheels of fate.

Read more at the Screamsheet!