Out Now: Monstrous Music

Monstrous Music

Legends tell of bards who can lull dragons to sleep or call down storms with their music, but how does that translate into RPG terms? “Monstrous Music” is an article for TRAILseeker that explores the music of dragons, fey, giants, and harpies, complete with bardic masterpieces your characters can learn pertaining to each of those creatures.

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Out Now: The Mines of Mooncrest

Mooncrest

A diamond mine is valuable enough, but its worth skyrockets even further when placed in a world that uses diamonds to power spell components that can make your skin as hard as stone or even raise the dead. The latest addition to TRAILseeker explores the city of Mooncrest, located on the edge of a crater that holds a rich diamond mine. The article provides details about Mooncrest, a list of movers and shakers within the city, and notable political powers such as the mysterious Resurrection House.

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Out Now: Sky Pirates

Sky Pirates

Anybody who ever plays a Pathfinder game with me should expect airships to show up at some point. The newest TRAILseeker article, “Sky Pirates,” brings airship-focused adventure and campaign options to everybody. This article examines the logistics of airships in a campaign, the tools sky pirates utilize, and adventure hooks that can bring the PCs into battle against the lords of the air.

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Out Now: Something Wild

Something Wild

Wild magic has been one of my favorite things in fantasy gaming for years, but Pathfinder already has the traditional wild mage archetype covered with the primalist from Inner Sea Magic. But that doesn’t mean there isn’t more to do with wild magic! “Something Wild” features two new archetypes that manipulate the nature of magic itself to create new effects. By buying into the TRAILseeker Patreon, you can get this and more than 100 other articles!

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Out Now: “Monstrous Heroes”

Monstrous Heroes

Want to add a kobold paladin, a pixie sorcerer, or a goblin ranger to your Pathfinder game? This week’s TRAILseeker provides tips for incorporating these monstrous PCs into any existing game. It includes new character traits for players who want to explain why their monstrous PCs walk the surface world and how they integrate into “normal” society. Support the TRAILseeker Patreon to get this article and more!

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Out Now: Shaking Up Assumptions

Shaking Up AssumptionsThe Pathfinder Roleplaying Game features dozens of races and classes. Many settings assume that all these species and occupations exist. But what if the GM wants to shake up
assumptions and create world that lacks forest-loving elves, mountain-dwelling
dwarves, or knights in full plate mail? A few adjustments to the standard races and classes in your game can create interesting new settings without having to deviate away from the rules players know so well.

A new article for EN World’s TRAILseeker online magazine, “Shaking Up Assumptions” provides a way for you to create an interesting new setting in moments, just by tweaking the standard Pathfinder race and class lists. It also provides the starting point for two new campaign settings based on these techniques.

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