Out Now: Children of the Storm

Children of the Storm

Born and raised on the crashing waves of stormy seas or in the midst of mountain tempests, the creatures known as storm-kin represent a new race for your Pathfinder PCs! Similar to their elemental-kin cousins the sylphs and undines, storm-kin can foretell the coming of storms in their region and swim in even the roughest of seas.

This article and more than 170 more can be yours by signing up for the EN World TRAILseeker Patreon. $1 gets you access to the Patreon’s full backlog of articles!

Check out the TRAILseeker Patreon here!

 

Image: Tamara Cvetkovic

Out Now: Pinespear: A Haven for Half-Orcs

Pinespear

While many half-orcs manage to blend in with human society, others wish they could find a place where their orcish heritage didn’t come with certain preconceived notions. They dream of a place where people don’t automatically assume that they exist as dumb muscle, or where people don’t view them with suspicion because of stories told about their ancestors’ brutality. Other half-orcs dream differently, imagining a society where they can indulge that brutality in a wild hunt that draws no judgment or paranoia from the populace when they return dripping with the blood of a fresh kill. Regardless of what a
specific half-orc wants, they can find a place of their own in the hidden village called Pinespear.

“Pinespear: A Haven for Half-Orcs” is my latest contribution to the TRAILseeker Patreon. Detailing a new half-orc village that can fit into any existing campaign setting, the article also provides adventure hooks and character traits for those who want to explore the hidden community known as Pinespear.

You can check out this article and over 170 others for a single dollar by joining the TRAILseeker Patreon. Check if out here!

Out Now: Monstrous Music

Monstrous Music

Legends tell of bards who can lull dragons to sleep or call down storms with their music, but how does that translate into RPG terms? “Monstrous Music” is an article for TRAILseeker that explores the music of dragons, fey, giants, and harpies, complete with bardic masterpieces your characters can learn pertaining to each of those creatures.

Check out the TRAILseeker Patreon today!

Out Now: The Mines of Mooncrest

Mooncrest

A diamond mine is valuable enough, but its worth skyrockets even further when placed in a world that uses diamonds to power spell components that can make your skin as hard as stone or even raise the dead. The latest addition to TRAILseeker explores the city of Mooncrest, located on the edge of a crater that holds a rich diamond mine. The article provides details about Mooncrest, a list of movers and shakers within the city, and notable political powers such as the mysterious Resurrection House.

Check out the TRAILseeker Patreon now!

Out Now: Sky Pirates

Sky Pirates

Anybody who ever plays a Pathfinder game with me should expect airships to show up at some point. The newest TRAILseeker article, “Sky Pirates,” brings airship-focused adventure and campaign options to everybody. This article examines the logistics of airships in a campaign, the tools sky pirates utilize, and adventure hooks that can bring the PCs into battle against the lords of the air.

Check out the TRAILseeker Patreon now!

Out Now: Something Wild

Something Wild

Wild magic has been one of my favorite things in fantasy gaming for years, but Pathfinder already has the traditional wild mage archetype covered with the primalist from Inner Sea Magic. But that doesn’t mean there isn’t more to do with wild magic! “Something Wild” features two new archetypes that manipulate the nature of magic itself to create new effects. By buying into the TRAILseeker Patreon, you can get this and more than 100 other articles!

Check out the TRAILseeker Patreon now!

Out Now: “Monstrous Heroes”

Monstrous Heroes

Want to add a kobold paladin, a pixie sorcerer, or a goblin ranger to your Pathfinder game? This week’s TRAILseeker provides tips for incorporating these monstrous PCs into any existing game. It includes new character traits for players who want to explain why their monstrous PCs walk the surface world and how they integrate into “normal” society. Support the TRAILseeker Patreon to get this article and more!

Support the TRAILseeker Patreon Today!

Out Now: Shaking Up Assumptions

Shaking Up AssumptionsThe Pathfinder Roleplaying Game features dozens of races and classes. Many settings assume that all these species and occupations exist. But what if the GM wants to shake up
assumptions and create world that lacks forest-loving elves, mountain-dwelling
dwarves, or knights in full plate mail? A few adjustments to the standard races and classes in your game can create interesting new settings without having to deviate away from the rules players know so well.

A new article for EN World’s TRAILseeker online magazine, “Shaking Up Assumptions” provides a way for you to create an interesting new setting in moments, just by tweaking the standard Pathfinder race and class lists. It also provides the starting point for two new campaign settings based on these techniques.

Support the TRAILseeker Patreon Today!

Out Now: Beldenwood: The Town of Bees

Beldenwood: The Town of Bees

A simple town nestled along the edge of a large forest, Beldenwood seems completely mundane save for the near-constant hum that echoes throughout the town. When asked, locals nonchalantly tell newcomers that the hum comes from the nest of giant bees that make its home just north of the town limits. Residents seem completely at ease with the deadly creatures. Welcome to Beldenwood, the Town of Bees!

A new article for EN World’s TRAILseeker online magazine, “Beldenwood: The Town of Bees” details an unusual town that can be placed into any fantasy setting. What sort of challenges and adventures await a town that relies on a hive of giant bees for its livelihood? Read the article to find out!

Support the TRAILseeker Patreon Today!