Pathfinder #7 kicks off a new story arc that gets our heroes off to a very different start than the previous tale. Instead of outsiders thrust into a dangerous adventure, they are now heroes of Sandpoint.
Ah, Tomb of Horrors – one of the few classic D&D adventures that none of my players ever want me to run. Published in 1978 for the first edition Advanced Dungeons & Dragons game, this was a tournament module designed to be played at conventions where they could chew up multiple groups and spit them out.
Somewhere along the way, folks decided to play the Tomb at their home games, where there are only a handful of players…and unless they have a perfect combination of callousness, paranoia, and sheer craziness, they’re all going to die.
So let’s hit the spoiler alerts now: here are just a few of the grisly ways that the Tomb of Horrors will totally kill your PCs.