While many half-orcs manage to blend in with human society, others wish they could find a place where their orcish heritage didn’t come with certain preconceived notions. They dream of a place where people don’t automatically assume that they exist as dumb muscle, or where people don’t view them with suspicion because of stories told about their ancestors’ brutality. Other half-orcs dream differently, imagining a society where they can indulge that brutality in a wild hunt that draws no judgment or paranoia from the populace when they return dripping with the blood of a fresh kill. Regardless of what a
specific half-orc wants, they can find a place of their own in the hidden village called Pinespear.
“Pinespear: A Haven for Half-Orcs” is my latest contribution to the TRAILseeker Patreon. Detailing a new half-orc village that can fit into any existing campaign setting, the article also provides adventure hooks and character traits for those who want to explore the hidden community known as Pinespear.
You can check out this article and over 170 others for a single dollar by joining the TRAILseeker Patreon. Check if out here!
Legends tell of bards who can lull dragons to sleep or call down storms with their music, but how does that translate into RPG terms? “Monstrous Music” is an article for TRAILseeker that explores the music of dragons, fey, giants, and harpies, complete with bardic masterpieces your characters can learn pertaining to each of those creatures.
Check out the TRAILseeker Patreon today!
Every Dungeons & Dragons game needs monsters, and the Creature Codex provides more than 400 new fiends and foes for your fantasy RPG experience.
The designers of the Creature Codex, Kobold Press, have a strong reputation for quality, imaginative products, which is why the Kickstarter for the book exceeded its funding goal by more than $200,000. If you didn’t participate in the Kickstarter, you can still order the book in print and PDF at KoboldPress.com and DriveThruRPG.com.
Why am I plugging this product (other than the fact that I love a good monster book)? Because it features my first publication for D&D 5th edition. My creature, the Corpse Thief, appears on page 66.
While I’m partial to my own creation, there are a ridiculous number of other creatures, both menacing and weird, that make a great addition to any D&D-style RPG. Some of my other favorites include the Light Dragon, the Keg Golem, and the Kitsune.
Bottom line: check out the Creature Codex now!
Parts of the Pathfinder Playtest seem like a jarring change to the system to me. That’s mostly because I spent 10 years running a game that used very few rules beyond the Core Rulebook or the Beginner Box. The major change to the action economy and the removal of old multiclassing, for example, feels weird.
That said, I did stay on top of new rules releases as part of my whole freelance writing thing, so I can see that many of these major changes still have Pathfinder DNA. If you’re wondering where all these changes came from, it mostly boils down to a decade of optional rules expansions.
Read more at the Screamsheet!
Paizo Publishing released their first look at the next edition of Pathfinder last week, offering a free playtest rulebook that people can use to put the new system through its paces. Character customization remains a large part of Pathfinder’s appeal, but the process by which you create your hero has changed.
Has it changed for the better? That depends on what you want out of the Pathfinder RPG.
Read more at the Screamsheet!
I’m happy to be a part of another season of Pathfinder Society with a new scenario that brings adventurers through a deadly jungle to face a long-imprisoned fiend beneath some ancient cyclopean ruins. The Ghol-Gan Heresy is designed for Pathfinder adventurers of levels 7-11 and is available right now!
Check it out at Paizo.com!
Something sinister lurks within an old elven siege fort…
Thirst for Knowledge is a Pathfinder adventure for 9th-level characters that slams together pulp sci-fi, fantasy, and horror in the tradition begun years ago with Expedition to the Barrier Peaks. Exploring a strange metallic cave, the heroes must rescue some lost dwarves from an alien priest of Cthulhu – but the knowledge they gain during the adventure might be even more dangerous.
Thirst for Knowledge serves as part three of the Ravenous Ruin adventure path from Wayward Rogues. With a little modification, it can also stand alone as its own adventure.
Check it out at DriveThruRPG!