Want to play a goblin or hobgoblin PC in Pathfinder? The rules for these options already exist, but this article provides fun background tables and additional race traits that you can use to flesh out your character. This article is part of the TRAILseeker Patreon, which means you can get more than 180 other articles by paying only $1!
After the smashing success of Harry Potter and the Philosopher’s Stone, the franchise needed a strong follow-up. Failure to keep the momentum could have caused the film series to stumble, as happened with Disney’s ill-fated attempt to adapt all seven Chronicles of Narnia. Fortunately, Harry Potter and the Chamber of Secrets did the job well.
Harry Potter and the Chamber of Secrets provided a strong second chapter that continued the trend of staying mostly true to the novels that served as source material. It showed that Warner Brothers had struck gold with the casting of Daniel Radcliffe and demonstrated the progressively darker tone that sequels would take.
It also has several things that make me scrunch up my face and go, “Huh?” So, as with its predecessor, I’m going to launch into a series of nitpicks about this film.
2018 marked the year I burned out on fan forums on the Internet. I always knew those places bred negativity, but I also like to communicate with nerds about nerdy things. Unfortunately, the deadly seriousness with which some people treat their hobbies eventually made me something of an Internet recluse.
It didn’t help that I familiarized myself with the controversy surrounding The Last Jedi, that Pathfinder announced a new edition, that the Hulk got punked by Thanos in Infinity War, or that Doctor Who introduced a female Doctor. Change hit all my areas of interest, and that always brings a wave of negativity with it.
But the big question is: Why? Why do people take entertainment so seriously? Why does it seem so much easier to focus on the negative rather than celebrate the positive? And what can fans do to create better discourse in the future?
Born and raised on the crashing waves of stormy seas or in the midst of mountain tempests, the creatures known as storm-kin represent a new race for your Pathfinder PCs! Similar to their elemental-kin cousins the sylphs and undines, storm-kin can foretell the coming of storms in their region and swim in even the roughest of seas.
This article and more than 170 more can be yours by signing up for the EN World TRAILseeker Patreon. $1 gets you access to the Patreon’s full backlog of articles!
Image: Tamara Cvetkovic
While many half-orcs manage to blend in with human society, others wish they could find a place where their orcish heritage didn’t come with certain preconceived notions. They dream of a place where people don’t automatically assume that they exist as dumb muscle, or where people don’t view them with suspicion because of stories told about their ancestors’ brutality. Other half-orcs dream differently, imagining a society where they can indulge that brutality in a wild hunt that draws no judgment or paranoia from the populace when they return dripping with the blood of a fresh kill. Regardless of what a
specific half-orc wants, they can find a place of their own in the hidden village called Pinespear.
“Pinespear: A Haven for Half-Orcs” is my latest contribution to the TRAILseeker Patreon. Detailing a new half-orc village that can fit into any existing campaign setting, the article also provides adventure hooks and character traits for those who want to explore the hidden community known as Pinespear.
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Aaron Burr is most famous for killing political rival Alexander Hamilton in a duel, making him the only Vice President (that we know of) to murder somebody while in office. But that’s not the only awful thing he did in his lifetime. In fact, some of Burr’s deeds reached the level of James Bond villains.
Legends tell of bards who can lull dragons to sleep or call down storms with their music, but how does that translate into RPG terms? “Monstrous Music” is an article for TRAILseeker that explores the music of dragons, fey, giants, and harpies, complete with bardic masterpieces your characters can learn pertaining to each of those creatures.